Collect at least 21 coins in the very first room in order to gain to the cape room.Be certain to get in the 2nd pipe in ~ 249 or lower on the timer.For the pipe fly in the third room, be sure to only briefly insanity B.Collect every 4 dragon coins in the an initial 3 rooms to gain the critical room with the move blocks.
No Cape, No Starworld
Jumping off the last pipe of room 3 without hitting the chuck is tricky and inconsistent, to run off the pipe is a little slower but much safer.
All Castles, No Cape
Note holding jump after mounting yoshi to prevent bouncing ~ above the dino-torch which would hold-up p-speed